Playerse

TFT Set 15: Revival: KO Coliseum

Every unit and trait in Set 15.

Bastion

Your team gains 10 Armor and Magic Resist.

Bastions gain more, and the value doubles in the first 10 seconds of combat.

(2)18
(4)40
(6)75; Non-Bastions gain an additional 25.
Units:
Garen
Rell
Shen
Xin Zhao
Swain
Leona
Braum
Battle Academia

Battle Academia champions upgrade their abilities and gain Potential . Potential improves their abilities.

(3)3
(5)5
(7)7
(10)UNLOCK TRUE POTENTIAL
Units:
Ezreal
Garen
Katarina
Rakan
Caitlyn
Jayce
Leona
Yuumi
Crystal Gambit

Kills and losses during player combats earn Gem Power. Every 3 player combats choose to convert Gem Power into rewards or Double Down.

While Double Down is active losses grant 100% more Gem Power, but wins lose 50% Gem Power and cash out immediately.

Gem Power gains increase at stages 3 and 4.

(3)per kill; per loss
(5)AND every kills, gain bonus loot and reroll a new kill number.
(7)130% rewards. Crystal Gambit units gain 300 and 15%

.

Units:
Syndra
Janna
Vi
Swain
Ashe
Zyra
Duelist

Duelists gain Attack Speed on each attack, stacking up to 12 times.

(2)4%
(4)7%
(6)10%; Duelists gain 12%
Units:
Kayle
Gangplank
Kai'Sa
Udyr
Viego
Ashe
Edgelord

Edgelords gain Omnivamp and Attack Damage. While attacking enemies under 50% Health, they gain 40% Attack Speed.

(2)10%, 15%
(4)12%, 30%
(6)15%, 60%
Units:
Shen
Xayah
Viego
Yasuo
Samira
Volibear
Yone
Executioner

Executioners gain Critical Strike Chance and Critical Strike Damage. Their Ability can critically strike.

(2)25%; 10%
(3)35%; 12%
(4)50%; 18%
(5)55%; 28%
Units:
Kalista
Katarina
Senna
Akali
Ryze
Heavyweight

Your team gains 100 Health.

Heavyweights gain additional bonus Health, and Attack Damage equal to a percentage of their Health.

(2)20% | 20% to
(4)40% | 40% to
(6)65% | 60% to
Units:
Aatrox
Zac
Kobuko
Darius
Jayce
Poppy
Juggernaut

Juggernauts gain Durability, increased above 50% health. When a Juggernaut dies, other Juggernauts heal for 10% of their max Health.

(2)15% or 25%
(4)20% or 30%
(6)25% or 35%
Units:
Aatrox
Naafiri
Dr. Mundo
Vi
Udyr
Sett
Luchador

Luchadors gain bonus Attack Damage.

At 50% health, Luchadors cleanse negative effects, heal, and leap back into the fight, Stunning enemies in a 1-hex radius for 1 seconds.

(2)15%; 25% heal
(4)40%; 50% heal
Units:
Gnar
Dr. Mundo
Volibear
Braum
Mentor

This trait is active only when you have exactly 1 or 4 unique Mentors.

(1)(1) Allies gain the bonus
(2)(1) Allies gain the bonus
(4)(1) Allies gain the bonus

(4) Mentors gain all bonuses and upgrade their abilities. Other allies gain nothing.

Kobuko: 6% Damage Reduction
Udyr: 8% Attack Damage and Ability Power
Yasuo: 10% Attack Speed
Ryze: Attacks grant 2 bonus Mana

Units:
Kobuko
Udyr
Yasuo
Ryze
Mighty Mech

Gain The Mighty Mech. Mighty Mechs heal it for 12% of the damage they deal.

Unlock the Mightiest Mech

(3)The Mighty Mech arrives
(5)Blade Protocol: Level 1
(7)Blade Protocol: Level 2

Each Mighty Mech champion's star level increases The Mighty Mech's power.

Units:
Aatrox
Lucian
Gangplank
Senna
Jarvan IV
Karma
Yone
Monster Trainer

Choose which monster Lulu summons to replace her in combat!

Units:
Kog'Maw
Lulu
Rammus
Smolder
Prodigy

Your team gains Mana Regen. Prodigies gain more.

(2)1 | 3
(3)1 | 4
(4)1 | 6
(5)1 | 7 | Prodigy abilities heal an ally for 12% of the damage dealt.
Units:
Ezreal
Syndra
Malzahar
Yuumi
Seraphine
Protector

Units gain 5% Durability while shielded.

Once per combat at 50% Health, Protectors shield themselves and their closest ally for a percent of their maximum Health. Shields stack.

(2)18% shield
(4)36% shield
(6)55% shield
Units:
Kennen
Malphite
Janna
Rakan
Neeko
K'Sante
Rogue Captain

Twisted Fate upgrades the Crew Ship to deal 15% of it's damage as true damage and draws Bounty Cards each round that grant random rewards.

Bounty Cards get better for each player combat.

Current Bounty Card:


In Choncc's Treasure, Twisted Fate will not draw a Bounty Card until Stage 3-5.

Units:
Twisted Fate
Rosemother

Gain 1/1/8 placeable plants, based on Zyra's star level. Plants in the front two rows grow into durable Grasping Roots, while plants in the back two rows grow into Deadly Spines.

Rosemother plants benefit from Zyra's Ability Power and Attack Speed.

When Zyra casts, her plant restores 35% Health and gains 35% Attack Speed for the rest of combat. If the plant is dead, she revives it instead.

Units:
Zyra
Sniper

Snipers gain Damage Amp, increased against targets farther away.

(2)13%; +3% per hex
(3)18%; +5% per hex
(4)25%; +7% per hex
(5)25%; +10% per hex
Units:
Gnar
Sivir
Jhin
Caitlyn
Jinx
Varus
Sorcerer

Sorcerers gain bonus Ability Power.

When an enemy dies after being damaged by a Sorcerer, they deal a percentage of that enemy's maximum Health to another enemy.

(2)20%; 8% max
(4)55%; 10% max
(6)80%; 12% max to 2 enemies
Units:
Kennen
Lucian
Lux
Ahri
Swain
Karma
Gwen
Soul Fighter

Soul Fighters gain bonus Health, and gain Attack Damage and Ability Power every second up to 8 stacks. At max stacks deal bonus true damage.

MAXIMUM SOUL POWER.

(2)120, 100%, +10% damage
(4)240, 2.5%, +16% damage
(6)425, 4%, +22% damage
(8)600, 4%, +28% damage
(11)MAXIMUM SOUL POWER
Units:
Kalista
Naafiri
Lux
Xin Zhao
Viego
Samira
Sett
Gwen
Stance Master

When you field Lee Sin, choose between Duelist Stance, Executioner Stance, and Juggernaut Stance! Each stance has a unique ability, and grants Lee Sin the associated trait.

Units:
Lee Sin
Star Guardian

Star Guardians have a unique Teamwork bonus that is granted to all Star Guardians. Every Star Guardian fielded increases the bonus!

Prismatic: Field 11 Star Guardians and AWAKEN THE STARS!


Prismatic: Spend 16000 mana


THE STARS AWAKEN.


Rell: Gain shield
Syndra: Gain Ability Power every 3 seconds
Xayah: Every 3rd attack deals (increases per stage) magic damage
Ahri: After casting, gain Mana over 2 seconds
Neeko: + healing and shielding
Poppy: At 40% Health, heal
Jinx: + Attack Speed. + after takedowns, decaying over 3s
Seraphine: Gain and
Emblem: Increase bonuses by 10%!

Units:
Rell
Syndra
Xayah
Ahri
Neeko
Jinx
Poppy
Seraphine
Strategist

Combat Start: Allies in the front 2 rows gain a shield for 15 seconds. Allies in the back 2 rows gain Damage Amp. Strategists gain triple.

(2)150 Shield; 4%
(3)200 Shield; 6%
(4)300 Shield; 10%
(5)400 Shield; 14%
Units:
Janna
Ziggs
Jarvan IV
Ryze
Supreme Cells

The Cell who dealt the most damage last combat is Supreme. When the Supreme Cell dies, the Cell with the highest current damage becomes Supreme.

Cells gain Damage Amp. The Supreme Cell gains more and executes enemies under 10% Health.

(2)8% | 12%
(3)18% | 30%
(4)28% | 50%. Gain a second Supreme
Units:
Kennen
Kai'Sa
Darius
Akali
The Champ

The Champ's victories against players grant Poro-fans equal to his star level. On loss, Poro-fans prevent 1 Tactician damage each, then lose all of your Poro-fans.

Units:
Braum
The Crew

Crew champions gain 10% Health and Attack Speed for each Crew member fielded.

Every 3-star Crew champion grants an additional bonus.

(1x ): +1 XP per paid reroll, and Crew unit odds never drop with player level.
(2x ): +1 free reroll / round.
(3x ): Deal 280 damage to fire a rocket dealing 75.
(4x ): Fire rockets 2.5% more often per player level.
(5x ): Fire the Planet Cracker.

Units:
Malphite
Sivir
Shen
Ziggs
Twisted Fate
Wraith

Every 4 seconds, the Shadow Realm strikes the 3 closest enemies, dealing total magic damage equal to a portion of damage dealt by Wraiths since the last trigger.

Your lowest health Wraith heals for 18% of damage dealt by Wraiths and the Shadow Realm.

(2)20% damage.
(4)45% damage.
(6)60% damage.
Units:
Kayle
Zac
Jhin
Malzahar
K'Sante
Varus