Playerse

TFT Set 13

Every unit and trait in Set 13.

Academy

The Academy sponsors 3 items each game.

Copies of sponsored items grant bonus max Health and Damage Amp. Academy units holding sponsored items gain double the amount, plus an additional 5% Health and Damage Amp.

(3)2%;
gain 1 sponsored item.
(4)3%;
gain 1 sponsored item.
(5)5%;
gain 1 sponsored item.
(6)9%
Units:
Lux
Leona
Ezreal
Heimerdinger
Jayce
Ambusher

Damage from Ambushers' Abilities can critically strike. They also gain bonus Critical Strike Chance and Critical Strike Damage.

(2)25%, 10%
(3)35%, 20%
(4)45%, 25%
(5)55%, 25%; also gain 15% Durability
Units:
Powder
Camille
Smeech
Ekko
Jinx
Artillerist

Every 5/5/3 attacks, Artillerists launch a rocket that deals 125/125/250% Attack Damage around the target. They also gain Attack Damage.

(2)10%
(4)45%
(6)70%, Launch a rocket every 3 attacks that deals double damage.
Units:
Tristana
Urgot
Ezreal
Corki
Automata

Automata gain a crystal when they deal damage. At 20 crystals, they blast their current target, dealing magic damage + 25% of damage dealt since the previous blast and reset. They also gain Armor and Magic Resist.

(2)150 damage, 25
(4)450 damage, 60
(6)1337 damage, 111
Units:
Amumu
Nocturne
Blitzcrank
Kog'Maw
Malzahar
Banished Mage

The first time you would be eliminated, if Mel has cast 12 times during player combat this game, she saves you and you remain alive.

Afterwards, Mel permanently gains 10% Damage Amp.

Units:
Mel
Betrayal

Maddie always targets Ambessa's target with her Ability and attacks. Every round where either gets at least 2 kills, gain a Maddie.

Black Rose
(3)Summon a chained Sion. He is freed after 5 casts from Black Rose units or when he drops below 65% health.
(4)Sion grows stronger and his enemies take more damage from Black Rose units.
(5)Sion unleashes dark magic and heals to full Health when freed.
(7)When Sion dies, he restores to life with power beyond death!

Each Black Rose champion's star level increases Sion's power

Units:
Morgana
Vladimir
Cassiopeia
Elise
LeBlanc
Blood Hunter

Warwick devours enemies that drop below 12% Health, healing him for 450 and granting him 50 Mana.

Units:
Warwick
Bruiser

Your team gains 100 max Health. Bruisers gain more.

(2)20%
(4)45%
(6)80%
Units:
Steb
Trundle
Sett
Nunu & Willump
Renni
Elise
Chem-Baron

Gain Shimmer after each player combat. If your loss streak is at least 3, gain more.

At each stack of 100 Shimmer, the Black Market offers you contraband that only Chem-Barons can use. Chem-Barons gain max Health for each Black Market you pass on.

(3)15 or 35; 20
(4)15 or 50; 60
(5)20 or 70; 100
(6)25 or 90; 150

Units:
Singed
Renata Glasc
Renni
Smeech
Silco
Sevika
Conqueror

Conquerors' takedowns grant stacks of Conquest. After gaining enough Conquest, open War Chests full of loot!

Conquerors gain Attack Damage and Ability Power, increased by 8% for each War Chest opened.

(2)22%; 1x Conquest
(4)33%; 3x Conquest
(6)40%; 6x Conquest
(9)120%; 20x Conquest

Units:
Darius
Draven
Rell
Swain
Ambessa
Mordekaiser
Dominator

Combat start: Dominators gain a Shield for 15 seconds.

When Dominators cast, they gain stacking Ability Power based on the Mana spent.

(2)350 Shield, 25%
(4)550 Shield, 45%
(6)800 Shield, 65%
Units:
Ziggs
Blitzcrank
Cassiopeia
Dr. Mundo
Silco
Mordekaiser
Emissary

This trait is active only when you have exactly 1 or 4 unique Emissaries.

(1)Gain that Emissary's bonus
(4)Gain all bonuses. Emissaries gain 250 and 20%

Ambessa: Allies gain 2 Armor and Magic Resist for each opponent defeated. (/7)

Garen: On Combat Start, Garen and allies to his left and right gain 12% of his max Health.

Nami: Allies' attacks grant 3 bonus Mana.

Tristana: Allies gain 6% Attack Speed per star level.

Units:
Tristana
Nami
Ambessa
Garen
Enforcer

Combat Start: Enforcers gain Shield and Damage Amp. The highest Health enemy units become WANTED!

When a Wanted enemy dies, Enforcers gain 30% Attack Speed.

(2)1 unit; 1200%, 12%
(4)2 units; 2200%, 20%
(6)4 units; 3300%, 33%
(8)5 units; 4400%, 44%
(10)ALL enemies; 10000%, 150%; Combat Start: Confiscate all enemy items!
Units:
Maddie
Steb
Camille
Loris
Twisted Fate
Vi
Caitlyn
Experiment

Gain Laboratory hexes on your board.

Combat start: Experiments standing on Laboratory hexes gain the Experiment bonuses of all Experiments on Laboratory hexes, plus max Health.

(3)2 Laboratories, 100
(5)3 Laboratories, 450
(7)Experiment bonuses increase by 100%!
Units:
Zyra
Urgot
Nunu & Willump
Dr. Mundo
Twitch
Warwick
Family

Family members support each other, reducing their max Mana and gaining extra bonuses.

(3)25% reduction, 20%
(4)30% reduction, 20%
(5)40% reduction, heist on topside! After combat, progress the heist, increased for each surviving Family member!

Units:
Powder
Violet
Vander
Firelight

Every 6 seconds, Firelights dash. While dashing, they attack with infinite range and heal a percentage of the damage taken since their last dash.

(2)25% of damage taken
(3)40% of damage taken
(4)45% of damage taken. While dashing, gain a massive burst of Attack Speed.
Units:
Zeri
Scar
Ekko
Form Swapper

Innate: Form Swappers change their stats and ability based on if they're placed in the front 2 rows or back 2 rows.

Frontline Form Swappers gain Durability. Backline Form Swappers gain Damage Amp.

(2)15% or 20%
(3)22% or 30%
(4)33% or 44%
Units:
Gangplank
Swain
Elise
Jayce
Geniuses

When Heimerdinger casts, Ekko releases 3 afterimages, each dealing 50% damage. When Ekko casts, Heimerdinger fires 3 missiles, each dealing 150% damage.

High Roller

When casting, Sevika rolls a random Jinx modification to her Ability and gains 80% Durability for 1.5 seconds.

Mods:
-Rocket: Launch 8 rockets that deal 100 physical damage each
-Shield: Gain 500 Shield for 4 seconds
-Coin: Gain 3 gold
-Triple: Enhance her rolled ability!

In Choncc's Treasure, the Coin modification grants less gold in earlier stages.

Units:
Sevika
Junker King

Every 3 rounds, open an armory to purchase permanent upgrades to your strongest Rumble's mech.

Units:
Rumble
Machine Herald

Viktor has a fixed Attack Speed of 0.55 attacks per second and converts ALL bonus Attack Damage, Attack Speed, and Mana into Ability Power.

Instead of Mana, Viktor gains 1 Chaos Energy every attack and casts when he has 8.

Units:
Viktor
Martial Law

When Ambessa casts, Caitlyn fires an empowered attack at the target, dealing 200% damage. Ambessa gains 18% of Caitlyn's Attack Damage.

Menaces

Powder gains Dominator but no longer benefits from Family. When her monkey explodes, it creates 3 of Silco's monstrosities.

Pit Fighter

Pit Fighters gain 15% Omnivamp and deal bonus true damage. Once per combat at 50% Health, they heal a percentage of their max Health over 2 seconds.

(2)6% true damage, 10%
(4)12% true damage, 35%
(6)22% true damage, 55%
(8)35% true damage, 80%
Units:
Draven
Violet
Sett
Urgot
Gangplank
Vi
Sevika
Quickstriker

Quickstrikers move faster and gain Attack Speed, based on their target's missing Health.

(2)20%-60%
(3)30%-80%
(4)40%-100%. On target death, Quickstrikers dash to a new target and gain 200 shield for 3 seconds.
Units:
Akali
Nocturne
Twisted Fate
Ambessa
Rammus

Rammus always makes room for himself in any team.

+1 Team Size, but only if Rammus is on your team.

Rebel

Rebels gain 15% max Health.

After your team loses 25% of their Health, a smoke signal appears, granting Rebels 60% Attack Speed for 5 seconds and extra power for the rest of combat.

(3)20%
(5)40%, 12%
(7)45%, 15%, and Stun all enemies for 2 seconds
(10)The smoke signal triggers at Combat Start and every 12 seconds.
Units:
Irelia
Vex
Akali
Sett
Ezreal
Illaoi
Zoe
Jinx
Reunion

When Vi casts, Ekko releases 3 afterimages towards her target each dealing 40% damage. When Ekko casts, Vi slams an earthquake towards his target dealing 100% damage.

Scrap

Combat start: Components held by Scrap units temporarily turn into full items. Scrap units gain Shield for 24 seconds for each component held by your team, including those that make up a full item.

(2)1 component, 25 Shield
(4)3 components, 35 Shield
(6)All components, and full items become lucky! 45 Shield
(9)Generate Radiant items! 60 Shield

Units:
Powder
Trundle
Ziggs
Gangplank
Corki
Ekko
Rumble
Sentinel

Your team gains Armor and Magic Resist. Sentinels gain triple.

(2)12
(4)25
(6)42
Units:
Irelia
Singed
Leona
Rell
Loris
Illaoi
Rumble
Sisters

When Jinx scores a takedown, Vi gains 80% bonus Attack Damage for 10 seconds. When Vi scores a takedown, Jinx gains 80% bonus Attack Speed for 10 seconds.

Sniper

Snipers gain Damage Amp and deal more damage to targets farther away.

(2)5%; 5% damage per hex
(4)35%; 10% damage per hex
(6)75%; 20% damage per hex; Snipers gain +5 Attack Range
Units:
Maddie
Zeri
Kog'Maw
Twitch
Caitlyn
Sorcerer

Your team gains 10 Ability Power. Sorcerers gain more.

(2)20
(4)55
(6)90, Abilities reduce their target's damage by 20% for 3 seconds
Units:
Lux
Zyra
Vladimir
Nami
Swain
Zoe
LeBlanc
Unlikely Duo

Jinx and Sevika gain 10% Attack Damage and 100 Health. Whenever one casts, they grant the other 10 mana. Sevika's arm is luckier.

Visionary

Whenever Visionaries gain Mana, they gain more.

(2)25%
(4)50%
(6)75%, Abilities heal an ally for 16% of damage dealt
Units:
Morgana
Vex
Rell
Renata Glasc
Nunu & Willump
Heimerdinger
Malzahar
Watcher

Watchers gain Durability, increased while above 50% Health.

(2)15% or 30%
(4)25% or 45%
(6)40% or 50%
Units:
Amumu
Darius
Vander
Vladimir
Scar
Garen
What Could Have Been

Vander gains permanent max Health for each time Silco casts. Silco gains permanent Ability Power for each time Vander dies.

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