Playerse

TFT Set 18: Enchanted Wilds

Every unit and trait in Set 18.

1 cost1(14)

Akali1
Inferno
Adaptor
Ravager
Kunai Strike

Adaptor : Throw a volley of kunai at the target, dealing ? physical damage. If the target is Burning, deal an additional ? damage.

Adaptor : If the Ability kills, cast it again.

Camille1
Coven
Ravager
Defensive Sweep

Slice the target for ? physical damage and gain ? Shield for ? seconds.

Cinderling1
Riftbeast
Hunter
Razor Leaves

Summon five razor-sharp leaves that converge on the current target, dealing a total of ? physical damage and applying ? Wound and ? Burn for ? seconds.

Scarlet Buff: Cinderling gains ? Attack Damage each cast.

Wound: Reduces healing received.
Burn: Deals a percent of the target's max Health as true damage every second.

Karma1
Blossom
Spellweaver
Karmic Bond

Tether the current target, dealing ? magic damage over ? seconds. Then release a burst of power around them, dealing ? magic damage to all enemies in a ? Hex radius and ? Slowing them for ? seconds.

Slow: Reduce Attack Speed

Kobuko1
AP Tank
Sprykin
Brawler
Dance of Life30/90

Restore 350/400/475 Health over 2 seconds. The next attack is replaced with a bash that deals magic damage.

HP700
AD55
AS0.65
Range1
Armor40
MR40
Mana30/90
Leona1
Solar
Defender
Shield Bash

Passive: Start combat with ? bonus Armor and Magic Resist that decays over ? seconds.

Active: Bash the current target, dealing ? magic damage and Stunning them for ? seconds.

Ornn1
Elderwood
Defender
Bellows Breath

Active: Gain ? Shield for ? seconds and deal ? magic damage to enemies in a cone.

Quest: Each player combat, Ornn stores damage blocked as Forge Power, doubled at 3-star. Gain an Artifact Anvil each time he gains enough Forge Power. (Forge Power: ? / ?)

Pebbles1
Riftbeast
Invoker
Azure Laser

Begin consuming ? max Mana per second and channeling a laser on the target. Each second while casting, deal ? magic damage to them and reduce their Magic Resist by ?.

Teal Buff: Gain ? Mana Regen for every ? seconds channeled.

Rakan1
Fae
Juggernaut
Vanguard
Entrancing Dance

Gain ? Shield for ? seconds. Then grant the ally who has dealt the most damage this combat ? decaying Attack Speed for ? seconds.

Rek'Sai1
Blackthorn
Brawler
Uproot

Passive: Restore ? Health each second, tripled for ? seconds after casting.

Active: Lunge out of the ground, Stunning adjacent enemies for ? second and dealing ? magic damage to them.

Varus1
Inferno
Rapidfire
Piercing Arrow

Wind up, then fire an arrow at the most enemies in line with the target. It deals ? physical damage to enemies hit, reduced by ? for each enemy it passes through (minimum ?).

Veigar1
Blackthorn
Sprykin
Spellweaver
Primordial Burst

Launch a giant blast at the target that deals ? magic damage, increased to ? if they're below ? max Health.

If they die, permanently gain ? Ability Power.

Current bonus: ?

Xayah1
Elderwood
Fae
Rapidfire
Deadly Plumage

Gain ? Attack Speed for the next ? attacks. These attacks are replaced with feathers that deal ? physical damage and reduce Armor by ?.

Yorick1
Blossom
Juggernaut
Summoner
Last Rites

Passive: On death, spawn a Spirit Walker with ? max Health which immediately taunts, forcing enemies to attack it.

Active: Restore ? Health and strike the target, dealing ? physical damage.

2 cost2(13)

Alistar2
Elderwood
Brawler
Triumphant Roar

Roar, restoring ? Health, cleansing disables, and healing the two lowest percent Health allies for ?. Then slam the current target, dealing ? magic damage and Stunning them for ? seconds.

Caitlyn2
Coven
Hunter
Headshot

Passive: Every third attack is replaced with a Headshot that deals ? physical damage.

Elise2
Coven
Vanguard
Spider Queen

Transform into a spider and gain ? max Health. Attacks while in Spider Form deal ? bonus magic damage and heal for ?. Subsequent casts grant ? decaying Attack Speed for ? seconds.

Gromp2
Riftbeast
Adaptor
Belchy Bubble

Adaptor : Belch a noxious bubble at the current target that explodes on the first enemy hit, dealing ? magic damage. Enemies within a 1 hex radius of the explosion take ? magic damage over ? seconds.

Adaptor : Heavily slows the target.

Purple Buff: Every ? seconds, Gromp gains ? Ability Power.

Kayle2
Solar
Rapidfire
Solar Judgement

Passive: Kayle ascends based on her star level, granting her stacking bonuses.

1st Ascension: Attacks deal ? bonus magic damage.
2nd Ascension: Attacks ? Shred enemies hit for ? seconds.
3rd Ascension: Attacks fire waves, dealing ? magic damage to all other units hit.
4th Ascension: Gain infinite range. Every ?rd wave is much larger.

Shred: Reduce Magic Resist

LeBlanc2
Elderwood
Spellweaver
Mirror Image

Passive: After player combat, your strongest LeBlanc has a ? chance to create a copy of an ally on your board, increased by ? per takedown.

Active: Launch a mirror image at the current target, dealing ? magic damage and ? to adjacent enemies.

Murkwolf2
Riftbeast
Ravager
Rending Claws

Leap to the lowest Health enemy within ? Hexes and deal ? physical damage. The next ? attacks gain ? Attack Speed and deal ? bonus physical damage.

Grey Buff: Gain Precision and ? Critical Strike Chance, increased up to ? based on missing Health.

Scuttlecrab2
Riftbeast
Juggernaut
Can You Dig It?

Passive: Attacks are replaced by a dance that deals ? physical damage to all adjacent enemies.

Active: Burrow underground, gaining ? Durability for ? seconds and healing ? over the duration.

Green Buff: When allies fall below ? Health, they restore ? max Health.

Sejuani2
Solar
Juggernaut
Sun's Wrath

Gain ? Shield for ? seconds. Then cleave in a cone, dealing ? magic damage and strike in a line, dealing ? magic damage to enemies hit.

Shen2
Inferno
Defender
Ki Barrier

Grant ? Shield to Shen and ? Shield to a nearby damaged ally for ? seconds. Both of their next ? attacks gain ? Attack Speed and deal ? bonus magic damage.

Teemo2
Sprykin
Invoker
Fungus Among Us

Throw 2 clusters of mushrooms that deal ? magic damage to the ? nearest enemies. Then hurl a giant mushroom that deals ? magic damage to the target.

Each cast has a ? chance to forage an extra mushroom that can be collected for bonus effects.

Red: ? Reroll (Reds Foraged: ?)
Green: ? Tactician Health (Greens Foraged: ?)
Yellow: ? XP (Yellows Foraged: ?)

Warwick2
Blackthorn
Ravager
Jaws of The Beast

Bite the current target, dealing ? physical damage and healing for ? of the damage dealt. Gain ? Attack Speed for the rest of combat.

Yunara2
Blossom
Executioner
Cultivation of Spirit

Dash, then launch an orb at the current target that deals ? physical damage and splits, dealing ? physical damage to ? nearby enemies.

3 cost3(14)

Azir3
Blackthorn
Executioner
Summoner
Arise!

Gain ? Attack Speed and summon ? soldiers for the next ? attacks. These attacks are replaced by commands which direct each soldier to deal ? magic damage per attack.

Cassiopeia3
Coven
Spellweaver
Noxious Blast

Poison the target and the nearest non-poisoned enemy, dealing ? magic damage over ? seconds. Poisons stack.

Diana3
Lunar
Ravager
Vanguard
Pale Barrier

Gain ? shield for ? seconds and send out ? moonlight orbs spread among enemies within 2 hexes, each dealing ? magic damage.

Fiddlesticks3
Flora Fatalis
Defender
Spellweaver
Harvest

Reduce the Magic Resist of the ? nearest enemies by ?. Then drain life from them over ? seconds, healing for ? Health and dealing ? magic damage to each over the duration.

Hecarim3
Elderwood
Vanguard
Spirit of Dread

Gain ? Armor and Magic Resist for 3 seconds and restore ? Health over the duration. Launch spectral riders at the ? nearest enemies, dealing ? magic damage and Stunning them for ? seconds.

Kha'Zix3
Rival
Taste Their Fear

Leap to the farthest enemy within ? Hexes, dealing ? magic damage. If they have no adjacent allies, deal ? magic damage instead and gain ? mana.

Kog'Maw3
Caustic
Adaptor
Invoker
Raining Artillery

Adaptor : Launch acid at the target and the other nearest enemy, dealing ? physical damage. Enemies below ? max Health take ? physical damage instead.

Adaptor: Damages enemies over time.

Krug3
Riftbeast
Brawler
Rock and Roll

Passive: On death, split into two Kruglettes with ? Health which immediately taunt, forcing enemies to attack them.

Active: Gain ? max Health, then roll into the target, dealing ? damage.

Slate Buff: On death, Krug and Kruglettes Shield allies for ? max Health.

Mama Beak3
Riftbeast
Summoner
Rapidfire
Flock Family

Summon 4 untargetable Tiny Beaks nearby for ? seconds. Whenever Mama Beak attacks, Tiny Beaks attack the same enemy, dealing ? physical damage.

Orange Buff: Dealing physical damage reduces enemy Armor by ?.

Master Yi3
Blossom
Adaptor
Wuju Style

Passive: Every third attack is a Double Strike. On takedown, gain a burst of movement speed.

Adaptor : Double Strikes grant ? stacking Attack Speed.

Adaptor : Double Strikes deal bonus damage and heal.

Rammus3
Sprykin
Defender
Defensive Ball Curl

Taunt, forcing enemies to attack this champion. For ? seconds, gain ? Shield and ? Armor and Magic Resist.

When the Shield breaks, deal ? physical damage to enemies in ? Hexes.

Rengar3
Rival
Savagery

Jump to the lowest percent Health enemy within ? hexes and stab them, dealing ? physical damage. Then heal for ?, increased to up to ? based on their missing Health.

Tristana3
Fae
Sprykin
Hunter
Explosive Charge

Attach an explosive charge to the target that lasts ? seconds. While active, gain infinite range and ? Attack Speed. After the duration, the charge explodes and splits damage between all enemies within 2 hexes, dealing ? physical damage + ? for each attack while casting.

If an enemy with an explosive charge on them dies, it attaches to Tristana's new target.

Vi3
Primal
Juggernaut
Furious Fists

Passive: On attack, restore ? Health.

Active: Unleash a primal roar, restoring ? Health. Then gain ? Attack Speed, ? Durability, and is Unstoppable for ? seconds.

4 cost4(14)

Ahri4
Blossom
Spellweaver
Spirit Bomb

Launch a spirit bomb at the location within ? hexes that has the most surrounding enemies. It deals ? magic damage to enemies in a ? hex radius, reduced by ? per hex away from the epicenter.

Amumu4
Inferno
Juggernaut
Tantrum

Passive: Every second, restore ? Health and deal ? magic damage to enemies within ? hex.

Active: Deal ? magic damage to enemies within ? hexes and Stun them for ? seconds, increased to ? seconds if the target is Burning.

Burn: Deals a percent of the target's max Health as true damage every second.

Aphelios4
Lunar
Rapidfire
Moonlight's Onslaught

Equip Severum and swipe the target ? times over ? seconds, each dealing ? physical damage.

After the onslaught finishes, fire a blast that deals ? physical damage split among all enemies in a 2 Hex radius.

Brambleback4
Riftbeast
Ravager
Crimson Fury

Passive: When the target dies, leap at the next target, dealing ? physical damage.

Active: Gain ? Attack Damage for ? seconds. During this time ignore ? Armor.

Red Buff: Attacks ? Burn enemies and heal Brambleback for ? max Health.

Ezreal4
Elderwood
Executioner
Forest's Flurry

Blink away from the current target, deal ? physical damage to them, and gain ? Attack Speed.

Every 4th cast consumes the Attack Speed granted from Nature's Wrath and fires a blast through the largest group of enemies that deals ? physical damage, reduced by ? for each enemy it passes through (minimum ?).

Lillia4
Fae
Defender
Lilting Lullaby

Restore ? Health and send ? butterflies at nearby enemies. Enemies hit take ? magic damage and Sleep for ? seconds. If they take ? damage, they wake up and take an additional ? max Health magic damage.

Malphite4
Blackthorn
Monolith
Petrified Bark

Gain ? Shield for ? seconds and become petrified. When the shield breaks, unleash a wave of dark energy, dealing ? magic damage to enemies within ? hexes.

Morgana4
Coven
Invoker
Withering Curse

Passive: Gain ? Omnivamp.

Active: Fire a dark blast at ? nearby enemies, dealing ? magic damage to them and cursing them for ? seconds. Then, spawn a ? Hex withering zone for the same duration that deals ? magic damage per second. Cursed enemies take ? more damage per curse.

Nidalee4
Primal
Adaptor
Javelin Toss

Adaptor : Gain ? Attack Speed for the next ? attacks. These attacks are replaced with javelins that deal ? magic damage. The 3rd attack instead targets the furthest enemy with the least items and deals ? magic damage.

Adaptor : Transform into a Melee cougar Assassin that swipes enemies.

Sentinel4
Riftbeast
Vanguard
Invoker
Azure Shockwave

Gain ? Shield for ? seconds. Slam the ground, sending a fissure in the direction of the most enemies. Enemies hit are briefly knocked up, take ? magic damage, and are Mana Reaved for ?.

Blue Buff: Each time Sentinel casts, allies gain ? Mana Regen.

Mana Reave: Increase the Mana cost of the next Ability cast.

Sett4
Blossom
Brawler
Haymaker

Passive: Upon falling below ? max Health the first time each combat, gain 100 mana.

Active: Wind up a big punch, rapidly healing for ? before dealing ? physical damage in a large cone.

Sivir4
Primal
Hunter
Boomerang Blade

Throw a large crossblade that deals ? physical damage to the current target and bounces ? times between nearby enemies, dealing ? physical damage each bounce. When this kills an enemy, bounce ? additional times.

Soraka4
Flora Fatalis
Executioner
Starcall

Call down a star on the current target, dealing ? magic damage. If a star has previously fallen on them, call down ? additional stars that each deal ? magic damage.

Zyra4
Thornmaiden
Summoner
Rampant Growth

Spawn ? plants around the battlefield that attack the nearest enemy ? times. Each attack deals ? magic damage.

5 cost5(19)

Alune5
AP Caster
Attuned
Lunar
Spellweaver
Moonfall0/35

Rain moonshards split among the nearest enemies, dealing 380/570/900 magic damage each. \n \nIf the moon is full, instead crash it onto the board, dealing 380/570/900 magic damage split among all enemies.

HP900
AD40
AS0.80
Range4
Armor45
MR45
Mana0/35
Ashe5
Blossom
Hunter
Spirit Rift

Fire an arrow through the most enemies in a line that deals ? physical damage, reduced by ? per enemy hit (minimum ?).

The arrow leaves a trail for ? seconds that deals ? + ? max Health physical damage per second to enemies within and ? Slows them.

Slow: Reduce Attack Speed

Draven5
Bounty Seeker
Whirling Death

Passive: Attacks target random enemies in range and apply a bleed that deals ? physical damage over ? seconds. Every attack has a ? chance to deal ? bonus physical damage and apply ? bleeds instead.

Active: Throw two giant axes towards the enemy with the most bleeds. Deal ? physical damage to all enemies hit and consume their bleed, instantly dealing the remaining damage.

Elder Dragon5
Apex Predator
Riftbeast
Heat Without Equal

Passive: Attacks deal ? damage to enemies adjacent to the target.

Active: Become invulnerable and fly into the air. On return, stun all enemies for ? seconds, gain ? Omnivamp, and Ignite them for ? seconds. Ignited enemies take ? max Health physical damage per second. Replace this ability with Flame Breath and immediately cast it.

Flame Breath: Spew fire at the most enemies in a line through the target, dealing ? physical damage, reduced by ? for each enemy it passes through (minimum ?.) Ignite those enemies for ? seconds.

Elder Dragon Buff: Damaging an enemy below ? Health executes them.

Gnar5
Elderwood
Sprykin
Brawler
Rage Gene

Passive: Gain ? Rage per second and ? Rage per attack.

Active: Transform into Mega Gnar and leap into the largest group of enemies within ? hexes. Then, deal ? physical damage to enemies within ? hexes, reduce their Armor and Magic Resist by ?, and Stun them for ? second. Mega Gnar gains ? Health, and replaces his Ability with Grab n' Throw.

Grab n' Throw: Throw the target at the farthest enemy, dealing ? physical damage to them and ? physical damage to enemies they pass through. If there's only 1 enemy left, throw them off the battlefield instead.

Ivern5
Greenfather
Triggerseed

Passive: Shields from this Ability can critically strike with Precision.

Active: Grant ? allies ? Shield and ? Damage Amp for ? seconds. Then deal ? magic damage to enemies adjacent to them. After casting ? times, also grant ? stacking Attack Speed to targets.

Kennen5
Inferno
Executioner
Firestorm

Charge up, gaining ? Ability Power per Burning enemy. Then, gain ? Shield for ? seconds and rush through a nearby group of enemies, dealing ? magic damage to each.

After rushing, unleash a ? Hex firestorm that deals a total of ? magic damage split among all enemies hit over ? seconds.

Lux5
Avatar
Final Spark

Passive: On cast, all allies that share a trait with Lux gain ? mana.

Active: Fire a laser towards the largest group of enemies that deals ? magic damage, reduced by ? for each enemy hit.

Lux (Blackthorn)5
Blackthorn
Avatar
Final Spark

Passive: On cast, all allies that share a trait with Lux gain ? mana.

Active: Fire a laser towards the most enemies in a line that deals ? magic damage, reduced by ? for each enemy hit (minimum ?).

Blackthorn Bonus: Stuns targets hit for ? second.

Lux (Blossom)5
Blossom
Avatar
Final Spark

Passive: On cast, all allies that share a trait with Lux gain ? mana.

Active: Fire a laser towards the most enemies in a line that deals ? magic damage, reduced by ? for each enemy hit (minimum ?).

Blossom Bonus: The first target hit is dealt ? bonus damage.

Lux (Coven)5
Coven
Avatar
Final Spark

Passive: On cast, all allies that share a trait with Lux gain ? mana.

Active: Fire a laser towards the most enemies in a line that deals ? magic damage, reduced by ? for each enemy hit (minimum ?).

Coven Bonus: Reduces the Armor and Magic Resist of targets hit by ? for the rest of combat.

Lux (Elderwood)5
Elderwood
Avatar
Final Spark

Passive: On cast, all allies that share a trait with Lux gain ? mana.

Active: Fire a laser towards the most enemies in a line that deals ? magic damage, reduced by ? for each enemy hit (minimum ?).

Elderwood Bonus: Casts grant all allies ? increased max Health for the rest of combat.

Lux (Fae)5
Fae
Avatar
Final Spark

Passive: On cast, all allies that share a trait with Lux gain ? mana.

Active: Fire a laser towards the most enemies in a line that deals ? magic damage, reduced by ? for each enemy hit (minimum ?).

Fae Bonus: Heals the lowest percent Health ally for ? of ability damage dealt.

Lux (Inferno)5
Inferno
Avatar
Final Spark

Passive: On cast, all allies that share a trait with Lux gain ? mana.

Active: Fire a laser towards the most enemies in a line that deals ? magic damage, reduced by ? for each enemy hit (minimum ?).

Inferno Bonus: Restores ? mana per takedown.

Lux (Lunar)5
Lunar
Avatar
Final Spark

Passive: On cast, all allies that share a trait with Lux gain ? mana.

Active: Fire a laser towards the most enemies in a line that deals ? magic damage, reduced by ? for each enemy hit (minimum ?).

Lunar Bonus: Applies ? Vulnerable to enemies hit for ? seconds.

Vulnerable: Increases damage taken

Lux (Primal)5
Primal
Avatar
Final Spark

Passive: On cast, all allies that share a trait with Lux gain ? mana.

Active: Fire a laser towards the most enemies in a line that deals ? magic damage, reduced by ? for each enemy hit (minimum ?).

Primal Bonus: Gain ? Attack Speed for ? seconds after cast.

Lux (Solar)5
Solar
Avatar
Final Spark

Passive: On cast, all allies that share a trait with Lux gain ? mana.

Active: Fire a laser towards the most enemies in a line that deals ? magic damage, reduced by ? for each enemy hit (minimum ?).

Solar Bonus: Deals ? bonus damage for each unique 3-star champion fielded.

Maokai5
Old Growth
Juggernaut
Sow the Seeds

Passive: After every ? damage blocked, a sapling jumps towards a nearby enemy and deals ? magic damage. On death, ? saplings jump out.

Active: Deal ? magic damage to target and restore ? + ? missing Health.

Taric5
Emerald Aspect
Vanguard
Emerald Radiance

Passive: The first time Taric or his paired ally drops below ? Health, unleash emerald energy from both of them, granting ? Shield to allies within ? Hexes for ? seconds.

Active: Restore ? Health. Taric and his paired ally deal ? bonus magic damage on their next ? attacks.