Playerse

TFT Set 18: Enchanted Wilds

Every unit and trait in Set 18.

Abandon Ship
BaseSell your board and bench, gain 6 gold and 10 rerolls.
UpgradedSell your board and bench, gain ? gold and ? rerolls.
Aftershock
BaseAfter 8 seconds, stun all enemies for 1.5 seconds.
UpgradedAfter 8 and ? seconds, stun all enemies for ? seconds.
All Fives
BaseReroll your shop with all 5-cost champions.
UpgradedReroll your shop with all 5-cost champions. Gain 5 gold.
All Fours
BaseReroll your shop with all 4-cost champions.
UpgradedReroll your shop with all 4-cost champions. Gain 2 gold.
All Ones
BaseReroll your shop with all 1-cost champions.
UpgradedReroll your shop with all 1-cost champions. Gain 1 Gold.
All Threes
BaseReroll your shop with all 3-cost champions.
UpgradedReroll your shop with all 3-cost champions. Gain 2 gold.
All Twos
BaseReroll your shop with all 2-cost champions.
UpgradedReroll your shop with all 2-cost champions. Gain 1 gold.
Animate Shop
BaseFor 18 seconds, your shop rerolls for free every 2 seconds.
UpgradedFor 26 seconds, your shop rerolls for free every 2 seconds.
Apprentice
BaseGain a random 2-star 1-cost champion.
UpgradedGain a random 2-star 1-cost champion.
Artifactinate
BaseLose 3 components, including ones built into items. Gain an Artifact anvil.
UpgradedLose ? components, including ones built into items. Gain an Artifact anvil and ? Reforger.
Backrow Star
BaseA random back row champion gains 75% Attack Speed for 7 seconds.
UpgradedA random back row champion gains ? Attack Speed for ? seconds.
Bark Armor
BaseYour champions gain 150 shield for 10 seconds.
UpgradedYour champions gain ? shield for ? seconds.
Barrier
BaseAllies gain 1250 Shield, decaying over 6 seconds.
UpgradedAllies gain 1250 Shield, decaying over 9 seconds.
PrismaticAllies gain ? Shield, decaying over ? seconds.
Barter
BaseThe next champion sold this round sells for 200% gold.
UpgradedThe next champion sold this round sells for 250% gold.
Bear's Visit
Gain the Bear Primal buff for this combat.
Beggar's Wisp
BaseThe wilds couldn't find a wisp for you this roll. Gain 4 gold.
UpgradedThe wilds couldn't find a wisp for you this roll. Gain 6 gold.
Big Boom
BaseThe first ally to die explodes, dealing 25% Max Health magic damage.
UpgradedThe first ? allies to die explode, dealing ? Max Health magic damage.
Big Guns
BaseGain 2 random 1-star 4-cost champions.
UpgradedGain 2 random 1-star 4-cost champions.
Blast Potion
BaseGain a temporary equippable Blast Potion.
UpgradedGain a temporary equippable Radiant Blast Potion.
Blaze
BaseFire spreads across the board, dealing true damage to enemies.
UpgradedFire spreads across the board, dealing more true damage to enemies.
PrismaticSpread a raging fire across the board!
Blood and Iron
BaseAfter 20 champion deaths, gain a component anvil.
UpgradedAfter 16 champion deaths, gain a component anvil.
Blood Money
BaseGain 1 gold for every champion you kill.
UpgradedGain ? gold for every champion you kill. Gain ? gold.
Booster Shot
BaseUp to 2 1-star champions temporarily star up during combat.
UpgradedUp to 3 1-star champions temporarily star up during combat.
Border Village
BaseReroll your shop with all 2-star 2-cost champions.
UpgradedReroll your shop with all 2-star 2-cost champions.
Borrowed Gear
BaseA champion gains a temporary recommended item.
UpgradedA champion gains a temporary recommended item and 250 Health.
Bronze Spoon
BaseGain 4 XP.
UpgradedGain 4 XP.
Bulwark
BaseYour Tanks gain a 20% Max Health shield upon falling below 50% Health.
UpgradedYour Tanks gain a 30% Max Health shield upon falling below 50% Health.
Bunch-o'-Belts
BaseYour allies gain 7 temporary, non-removable Giant's Belts.
UpgradedYour allies gain 10 temporary, non-removable Giant's Belts.
Circle of Elders
BaseGain one of each 5-cost champion.
UpgradedGain one of each 5-cost champion.
Clone Companion
BaseClone your highest damage champion. The clone deals 20% damage.
UpgradedClone your highest damage champion. The clone deals 30% damage.
PrismaticClone your highest damage champion. The clone deals 100% damage.
Coin Flip
BaseFlip a coin, gain 1 gold if it's heads.
UpgradedFlip ? coins, gain ? gold if it's heads.
Combust
BaseYour champions explode on death, dealing 15% Max Health magic damage.
UpgradedYour champions explode on death, dealing 22% Max Health magic damage.
PrismaticYour champions explode on death, dealing 100% Max Health magic damage.
Counterspell
BaseIncrease all enemies' Max Mana by 15 until their next cast.
UpgradedIncrease all enemies' Max Mana by 22 until their next cast.
PrismaticIncrease all enemies' Max Mana by 150 until their next cast.
Curio Cart
BaseOpen an item store. Items cost 0 to 22 gold.
UpgradedOpen an item store. Items cost 0 to ? gold. Gain ? Gold.
Cutpurse
BaseEvery 5 seconds, your champions have a ? chance to drop ? Gold.
UpgradedEvery ? seconds, your champions have a ? chance to drop ? Gold.
Die Roll
BaseRoll a six-sided die. Gain gold equal to the result.
UpgradedRoll two six-sided dice. Gain gold equal to the result.
Diversified
BaseYour team gains 30 Health for each active non-unique trait.
UpgradedYour team gains 45 Health for each active non-unique trait.
Doodad Bag
BaseGain 2 consumables that give permanent Armor and Magic Resist or Health.
UpgradedGain 3 consumables that give permanent Armor and Magic Resist or Health.
Doodad Jar
BaseGain 1 consumable that gives permanent Armor and Magic Resist or Health.
UpgradedGain 2 consumables that give permanent Armor and Magic Resist or Health.
Doodad Sack
BaseGain 3 consumables that give permanent Armor and Magic Resist or Health.
UpgradedGain 4 consumables that give permanent Armor and Magic Resist or Health.
Downpour
BaseYour team gains 2 Mana Regen.
UpgradedYour team gains 3 Mana Regen.
PrismaticYour team gains 15 Mana Regen.
Early Fix
BaseGain 1 Item Reforger.
UpgradedGain 2 Item Reforgers.
Essence Theft
BaseGain 50% bonus Coven Essence this combat.
UpgradedGain 90% bonus Coven Essence this combat.
Experienced
BaseGain 2 XP.
UpgradedGain 2 XP.
Fellowship
BaseChampions gain 4% Max Health Shield and 4% Damage Amp per adjacent ally.
UpgradedChampions gain ? Max Health Shield and ? Damage Amp per adjacent ally.
Fertilize
BaseGain 1 XP for each enemy that dies.
UpgradedGain ? XP for each enemy that dies. Gain ? XP.
Field of Mice
BaseGain a Tiny Champion Duplicator for each unique one-cost fielded last round.
UpgradedGain a Tiny Duplicator and a gold for each unique 1-cost champion you fielded last round.
Flash Fire
BaseReroll your shop. Inferno lights 2 shop slots on fire, upgrading them.
UpgradedReroll your shop. Inferno lights 3 shop slots on fire, upgrading them.
Flip Frenzy
BaseFlip a coin, gain 1 gold if it's heads. Continue until you flip tails.
UpgradedFlip a coin, gain 1 gold if it's heads. Continue until you flip tails.
Flow
BaseYour champions are Unstoppable and gain 15% Attack Speed for 10 seconds.
UpgradedYour champions are Unstoppable and gain 15% Attack Speed for 15 seconds.
Forest Guide
BaseGain a random 4-cost champion.
UpgradedGain a random 4-cost champion.
Forest Mage
BaseFill your shop with Wisps. You can only buy one.
UpgradedFill your shop with upgraded Wisps. You can only buy one.
Forest Twins
BaseGain 2 copies of a 2-cost champion you don't have.
UpgradedGain 3 copies of a 2-cost champion you don't have.
Found Friend
BaseGain a temporary Training Dummy with a Giant's Belt.
UpgradedGain a Training Dummy with a Sunfire Cape.
Freeroller
BaseGain 2 rerolls.
UpgradedGain 3 rerolls.
Giant Growth
BaseYour highest Health unit grows, gaining 700 Health.
UpgradedYour ? highest Health units grow, gaining ? Health.
Giant's Aura
BaseYour highest Health ally deals 2% max Health damage per second in an area.
UpgradedYour highest Health ally deals 3% max Health damage per second in an area.
PrismaticYour highest Health ally becomes an absolute menace.
Golden Goose
BaseGain ? gold for every ? damage your highest damage champion deals.
UpgradedGain ? gold for every ? damage your highest damage champion deals.
Grandmaster
BaseGain a random 2-star 5-cost champion.
UpgradedGain a random 2-star 5-cost champion.
Greater Chaos
BaseCast 2 random Wisps.
UpgradedCast ? random Wisps worth ? or more gold.
Grow Up
BaseGain 10 XP.
UpgradedGain 12 XP.
Hand Of Baron
BaseYour team gains Baron Buff, increasing their stats.
UpgradedYour team gains Baron Buff, greatly increasing their stats.
Health Potion
BaseGain a tempoary equippable Health Potion.
UpgradedGain a temporary equippable Radiant Health Potion.
Heated Rivalry
BaseGain a Rengar or a Kha'Zix. They gain 3 takedowns.
UpgradedGain a Rengar or a Kha'Zix. They gain 7 takedowns.
Hero Of Prophecy
BaseGain a 5-cost champion. Gain them again each round FOREVER.
UpgradedGain a 5-cost champion. Gain them again each round FOREVER.
Hero's Entrance
BaseAfter ? seconds, the leftmost benched champion joins combat and gains ? recommended items.
UpgradedAfter ? seconds, the leftmost benched champion joins combat and gains ? recommended items.
Heroic Sacrifice
BaseYour 3 strongest Champions gain HEROIC POWER, but other allies are sacrificed.
UpgradedYour 3 strongest Champions gain HEROIC POWER, but other allies are sacrificed.
Hireling
BaseA temporary 1-star 5-cost with 1 recommended items joins your team.
UpgradedA temporary 2-star 5-cost with 2 recommended items joins your team.
Prismatic? temporary ?-star 5-costs with ? recommended items each join your team.
Homing Fireflies
BaseYour Casters spawn a firefly per ? Mana spent. Each deals ? magic damage.
UpgradedYour Casters spawn a firefly per ? Mana spent. Each deals ? magic damage.
Hugify
BaseYour highest Health unit grows, gaining 350 Health.
UpgradedYour highest Health unit grows, gaining 600 Health.
PrismaticYour ? highest Health units grow, gaining ? Health.
Hummingbird
BaseYour highest Attack Speed unit shrinks, gaining 20% Attack Speed.
UpgradedYour highest Attack Speed unit shrinks, gaining 35% Attack Speed.
PrismaticYour ? highest Attack Speed units shrink, gaining ? Attack Speed.
Idle Craftsman
BaseA component on your bench turns into a completed item it builds.
UpgradedA component on your bench turns into a completed item it builds.
Improved Reach
BaseYour Fighters gain 1 range.
UpgradedYour Fighters gain 2 range.
Infliction
BaseSlow, Burn, Shred, and Sunder enemies for 8 seconds.
UpgradedSlow, Burn, Shred, and Sunder enemies for 12 seconds.
Iron Core
BaseYour front center champion gains 4% Max Health per front-row unit.
UpgradedYour front center champion gains 6% Max Health per front-row unit.
Ironwood
BaseEnemies attacking your highest health champion deal 12% less damage.
UpgradedEnemies attacking your highest health champion deal 18% less damage.
Journeyman
BaseGain a random 2-star 2-cost champion.
UpgradedGain a random 2-star 2-cost champion.
Jungling
BaseOverrun the shop with Riftbeasts.
UpgradedOverrun the shop with Riftbeasts.
Killer's Regret
BaseYour first 3 champions to die stun their killer for 1.25 seconds.
UpgradedYour first ? champions to die stun their killer for ? second.
Killing Frenzy
BaseFighters execute targets under 12% Health. They gain 15% Attack Speed on kill.
UpgradedFighters execute targets under 15% Health. They gain 40% Attack Speed on kill.
Knick-Knack Bag
BaseGain 2 consumables that give permanent Attack Damage or Attack Speed.
UpgradedGain 3 consumables that give permanent Attack Damage or Attack Speed.
Knick-Knack Jar
BaseGain 1 consumable that gives permanent Attack Damage or Attack Speed.
UpgradedGain 2 consumables that give permanent Attack Damage or Attack Speed.
Knick-Knack Sack
BaseGain 3 consumables that give permanent Attack Damage or Attack Speed.
UpgradedGain 4 consumables that give permanent Attack Damage or Attack Speed.
Late Bloomer
BaseA temporary ?-star 1-cost joins your team.
UpgradedA temporary 1-star 1-cost with 1recommend item joins your team.
PrismaticA squad of ? temporary ?-star 1-costs joins your team.
Lesser Chaos
BaseCast a random Wisp.
UpgradedCast a random Wisp worth 1 or more gold.
Life Debt
BaseGain ? gold for every ? missing Player Health.
UpgradedGain ? gold for every ? missing Player Health. Then heal ? Health.
Lightning Storm
BaseEvery 1 second deal 5% Max Health true damage to an enemy.
UpgradedEvery ? seconds deal ? Max Health true damage to an enemy.
PrismaticEvery ? seconds deal ? Max Health true damage to an enemy.
Lightning Strike
BaseDeal 10% Max Health true damage to all enemies.
UpgradedDeal 18% Max Health true damage to all enemies.
Living Soil
BaseEvery 4 seconds, roots stun an enemy for 1 second.
UpgradedEvery ? seconds, roots stun ? enemies for 1 second.
Lost Travelers
BaseGain 3 gold worth of random champions.
UpgradedGain 4 gold worth of random champions.
Lucky 7
BaseGain 7 shop rerolls.
UpgradedGain 10 shop rerolls.
PrismaticGain 777 shop rerolls.
Major Polymorph
BaseA random 4-cost you own permanently transforms into a 5-cost.
UpgradedThe highest star level 4-cost you own permanently transforms into a 5-cost.
Mana Potion
BaseGain a temporary equippable Mana Potion.
UpgradedGain a temporary equippable Radiant Mana Potion.
Mana-Rich Soil
BaseYour Casters have 18% reduced Max Mana.
UpgradedYour Casters have 25% reduced Max Mana.
Marksmen's Gale
BaseYour Marksmen's attacks grant 3% stacking Attack Speed.
UpgradedYour Marksmen's attacks grant 5% stacking Attack Speed.
Marksmen's Marks
BaseYour Marksmen have a 30% chance to double attack.
UpgradedYour Marksmen have a 45% chance to double attack.
Memorial Dummy
BaseYour first itemized tank spawns a Dummy with their items on death.
UpgradedThe first 2 tanks that die spawns a Training Dummy with their items.
Mercenary Force
BaseGain 3% Damage Amp for every 10 gold you have.
UpgradedGain ? Damage Amp for every ? gold you have.
Middle Path
BaseReroll your shop with all 2-star 3-cost champions.
UpgradedReroll your shop with all 2-star 3-cost champions.
Minor Polymorph
BaseA random 1-cost you own permanently transforms into a 2-cost.
UpgradedThe highest star level 1-cost you own permanently transforms into a 2-cost.
Mitosis
BaseGain a Tiny Champion Duplicator.
UpgradedGain a Tiny Champion Duplicator.
Moonlight Ritual
BaseYour lowest star 1-cost or 2-cost champion stars up in combat.
UpgradedYour two lowest star 1-cost or 2-cost champions star up in combat.
Moonrise
BaseAfter 8 seconds, increase Lunar's effects by 100%.
UpgradedAfter 8 seconds, increase Lunar's effects by 175%.
Nature's Ally
BaseEvery 3 ally deaths, summon a random Riftbeast.
UpgradedEvery 3 ally deaths, summon a random Riftbeast that's sometimes 2-star.
Nature's Wrath
BaseKill EVERYONE without an item after 10 seconds.
UpgradedKill EVERYONE without an item after 8 seconds.
Payday
BaseFor each ally champion that survives combat, gain 2 Gold.
UpgradedFor each ally champion that survives combat, gain 3 Gold.
Peddler
BaseOpen a random item store. Random items cost 0 to 14 gold.
UpgradedOpen a random item store. Random items cost 0 to ? gold. Gain ? Gold.
Petrified Dummy
BaseYour first champion to die turns into a 900 Health dummy with their defenses.
UpgradedYour first champion to die turns into a 1350 Health dummy with their defenses.
Petrify Shields
Base10% Slow enemies and reduce their shields by 20% for 10 seconds.
Upgraded? Slow enemies and reduce their shields by ? for 10 seconds.
Phantom Armor
BaseGain a temporary Warmog's Armor.
UpgradedGain a temporary The Indomitable.
PrismaticGain 6 temporary Radiant Warmog's Armors and 5 Removers.
Phantom Emblem
BaseGain a temporary emblem of your most active trait.
UpgradedGain a temporary emblem of your most active trait.
Phantom Gloves
BaseGain a temporary Thief's Gloves.
UpgradedGain a temporary Mittens.
Phantom Splash
BaseCombat start: Up to 2 inactive traits activate at the lowest level.
UpgradedCombat Start: Up to 4 inactive traits activate at the lowest level.
Phantom Vest
BaseGain a temporary Bramble Vest.
UpgradedGain a temporary Aegis of Dawn.
Plated Shields
BaseShields are 15% stronger. Allies gain 150 shield for 10 seconds.
UpgradedShields are ? stronger. Allies gain ? shield for 10 seconds.
Pocket Change
BaseYour one-star champions drop 1 gold on death.
UpgradedYour one-star champions drop ? gold on death. Gain ? gold.
Polymorph
BaseA random 2-cost you own permanently transforms into a 3-cost.
UpgradedThe highest star level 2-cost you own permanently transforms into a 3-cost.
Potioncraft
BaseGain three temporary equippable Potions.
UpgradedGain three temporary equippable Radiant Potions.
Potted Lifebloom
BaseGain a temporary Lifeblossom.
UpgradedGain a temporary Lifeblossom.
Potted Stonebark
BaseGain a temporary Stonebark Tree.
UpgradedGain a temporary Stonebark Tree.
Preppers
BaseYour stacking items start next combat partially stacked.
UpgradedYour stacking items start next combat extra stacked.
Prolific Power
BaseYour champions gain 8% Attack Damage and Ability Power.
UpgradedYour champions gain 15% Attack Damage and Ability Power.
Propagate
BaseGain a copy of the first allied champion to die.
UpgradedGain a copy of the first allied champion to die.
Quicken
BaseOn cast, your champions gain 30% Attack Speed for 4 seconds.
UpgradedOn cast, your champions gain ? Attack Speed for ? seconds.
Radiantize
BaseAfter 10 seconds, 1 random equipped item temporarily becomes Radiant.
UpgradedAfter ? seconds, ? random equipped item temporarily becomes Radiant.
Rain
BaseYour team gains 1 Mana Regen.
UpgradedYour team gains 2 Mana Regen.
Refreshing Light
BaseGain a free reroll per star level of each unique Solar champion.
UpgradedGain a free reroll per star level of each unique Solar champion.
Regeneration
BaseYour team heals 100% max Health per second.
UpgradedYour team heals 2% max Health per second.
Resistant
BaseTanks reduce instances of incoming damage by 10.
UpgradedTanks reduce instances of incoming damage by 18.
Revenge
BaseWhenever an ally dies, your champions gain 4% stacking Damage Amp.
UpgradedWhenever an ally dies, your champions gain 6% stacking Damage Amp.
Ride the Wave
BaseThe next 2 rerolls this round will have 2+ champions fielded last combat.
UpgradedThe next ? rerolls this round will have ?+ champions fielded last combat.
Rolling Bones
BaseYou have a 50% chance to get a free reroll with each kill.
Upgraded? chance to get a reroll with each kill, and ? more if you win.
Roly-Polys
BaseFor each ally champion alive after 18 seconds, gain a reroll.
UpgradedFor each ally champion alive after 16 seconds, gain a reroll.
Salvager
BaseAny units you bench have items removed and broken apart.
UpgradedAny units you bench have items removed and broken apart. Gain 2 Gold.
Scrappy
BaseCombat start: 2 champions without items gain a temporary recommended item.
UpgradedCombat Start: 3 champions without items gain a temporary recommended item.
Search Party
BaseEach of your shops has a 4-cost in it this round until you buy one.
UpgradedEach of your shops has a 4-cost in it this round until you buy one.
Slow Study
BaseFor each ally champion alive after ? seconds, gain ? XP.
UpgradedFor each ally champion alive after ? seconds, gain ? XP.
Smurfing
BaseGain a random 5 cost champion.
UpgradedGain a random 5-cost champion.
Snacktime!
BaseThe BFF eats enemies he damages under 15% Max Health.
UpgradedThe BFF eats enemies he damages under 20% Max Health.
Solar Gift
BaseGain a Leona, Sejuani, and Kayle
UpgradedGain a Leona, Sejuani, and Kayle
Solitude's Cloak
BaseChampions with no adjacent allies gain 10% Max Health and 10% Damage Amp.
UpgradedChampions with no adjacent allies gain ? Max Health and ? Damage Amp.
Stand Alone
BaseChampions alone in their row gain 15% Health and 15% Damage Amp.
UpgradedChampions alone in their row gain ? Health and ? Damage Amp.
PrismaticChampions alone in their row gain ? Health and ? Damage Amp.
Starfall
BaseThe first 6 times you reroll your shop this round, the lowest cost champion becomes 2-star.
UpgradedThe first 8 times you reroll your shop this round, the lowest cost champion becomes 2-star.
Starting Town
BaseReroll your shop with all 2-star 1-cost champions.
UpgradedReroll your shop with all 2-star 1-cost champions.
Stealthy
BaseYour 2 strongest Fighters or Assassins are untargetable for 6 seconds.
Upgraded? random champions on the back row are untargetable for ? seconds.
Sunfire Sorcery
BaseBurn and Wound enemies for 10 seconds.
UpgradedBurn and Wound enemies for 15 seconds.
Supercritical
BaseAllies with Precision gain 25% Critical Strike Damage.
UpgradedAllies with Precision gain 40% Critical Strike Damage.
Tattered Armor
Base30% Shred and Sunder enemies for 10 seconds.
Upgraded? Shred and Sunder enemies for ? seconds.
Prismatic?% Shred and Sunder enemies for ? seconds.
Terraforming
BaseGain 5 seeds at start of combat.
UpgradedGain 9 seeds at start of combat.
Thingamajig Bag
BaseGain 2 consumables that give permanent Ability Power or Mana Regen.
UpgradedGain 3 consumables that give permanent Ability Power or Mana Regen.
Thingamajig Jar
BaseGain 1 consumable that gives permanent Ability Power or Mana Regen.
UpgradedGain 2 consumables that give permanent Ability Power or Mana Regen.
Thingamajig Sack
BaseGain 3 consumables that give permanent Ability Power or Mana Regen.
UpgradedGain 4 consumables that give permanent Ability Power or Mana Regen.
Three Me
BaseGain a random 2-star 3-cost champion.
UpgradedGain a random 2-star 3-cost champion.
Tiger's Visit
BaseGain the Tiger Primal buff for this combat.
UpgradedGain the Tiger Primal buff for this combat.
UpgradedGain the Tiger Primal buff for this combat.
Training Yard
BaseGain 2 Training Dummies each with a random tank item.
UpgradedGain 3 Training Dummies each with a random tank item.
Treetop Archers
BaseArchers fire from the trees, dealing ? physical damage every ? seconds.
UpgradedArchers fire from the trees, dealing ? physical damage every ? seconds.
PrismaticAn implausible number of archers fire from the trees.
Tremors
BaseEvery 8 seconds, Stun enemies for 1 second.
UpgradedEvery ? seconds, Stun enemies for ? seconds.
PrismaticEvery ? seconds, Stun enemies for ? seconds.
Trophy Hunter
BaseNext player combat, your Rivals' takedowns count twice.
UpgradedNext player combat, your Rivals' takedowns count twice.
Turtle's Visit
BaseGain the Turtle Primal buff for this combat.
UpgradedGain the Turtle Primal buff for this combat.
Ultra Ascension
BaseAfter 25 seconds, allies gain 300% Damage Amp.
UpgradedAfter 23 seconds, allies gain 300% Damage Amp.
PrismaticAfter 12 seconds, allies gain 300% Damage Amp.
Verdant Vitality
BaseYour champions gain 100 Health.
UpgradedYour champions gain 175 Health.
Wrapped In Thorns
BaseYour Tanks reflect ? of damage taken to adjacent enemies every ? seconds.
UpgradedYour Tanks reflect ? of damage taken to adjacent enemies every ? seconds.
Yordle Spirit
BaseAllies have a 99% chance to dodge attacks for 4 seconds.
UpgradedAllies have a ? chance to dodge attacks for ? seconds.