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TFT Set 18: Enchanted Wilds

Every unit and trait in Set 18.

Adaptor

Innate: Adaptor abilities change depending on if their Attack Damage or Ability Power is higher.

Adaptors gain Ability Power or Attack Damage, depending on which is higher.

(2)25% OR
(3)35% OR
(4)55% OR
Units:
Akali
Gromp
Kog'Maw
Master Yi
Nidalee
Apex Predator

Elder Dragon takes up 2 team slots and grants +2 to the Riftbeast trait.

Units:
Elder Dragon
Attuned

Your strongest Alune cycles to a new phase of the moon after each cast. While the moon is at or below half full, your team gains 7% Durabilty. While above, your team gains 7% Damage Amp.

Units:
Alune
Avatar

Having an Avatar on your bench or board transforms all other Avatars in your shop to the Trait of that Avatar.

An Avatar's chosen Trait is counted twice for Trait bonuses.

Units:
Lux
Lux (Blackthorn)
Lux (Blossom)
Lux (Coven)
Lux (Elderwood)
Lux (Fae)
Lux (Inferno)
Lux (Lunar)
Lux (Primal)
Lux (Solar)
Blackthorn

The ally on the Blackthorn hex is sacrificed before combat, granting your champions Health.

Blackthorn champions gain additional stats based on the sacrifice's Role, Star Level, and Cost.

(2)175
(4)300; Bonus is 25% stronger
(6)350; The sacrifice doesn't die. It also gains: ,
, , ,
Units:
Rek'Sai
Veigar
Warwick
Azir
Malphite
Lux (Blackthorn)
Blossom

After combat, your Wisps are empowered.

Blossom champions gain Attack Damage, Ability Power, and 10% max Health.

(3)Wisps are upgraded, 12%
(5)Wisps are in every shop, 30%
(7)Gain 4 gold after buying a Wisp, 40%
(9)You can buy 2 Wisps per round, 45%
(11)Wisps overflow with power, 100%
Units:
Karma
Yorick
Yunara
Master Yi
Ahri
Sett
Ashe
Lux (Blossom)
Bounty Seeker

Choose a bounty. Your strongest Draven can progress on the bounty to earn its reward. Upon completing a bounty, choose another.

Units:
Draven
Brawler

Your team gains max Health. Brawlers gain more.

(2)
(4)
(6)
Units:
Kobuko
Rek'Sai
Alistar
Krug
Sett
Gnar
Caustic

Caustic damage 30% Shreds and Sunders enemies for 4 seconds.

Shred: Reduce Magic Resist
Sunder: Reduce Armor

Units:
Kog'Maw
Coven

Gather Essence by killing champions, plus more by losing player combat.

Beginning at Essence, choose to convert Essence to rewards or continue gathering Essence. Each reward requires increasing amounts of Essence.

(3)Essence per kill, Essence per loss
(4)per kill, per loss
(5)per kill, per loss
(7)per kill, per loss
Units:
Camille
Caitlyn
Elise
Cassiopeia
Morgana
Lux (Coven)
Defender

Your team gains Armor and Magic Resist. Defenders gain more.

(2)
(4)
(6)
Units:
Leona
Ornn
Shen
Fiddlesticks
Rammus
Lillia
Eclipse

After 10 seconds of combat, the Eclipse kills the lowest Health enemy, repeating every seconds.

Elderwood

Gain placeable Elderwood plants.

(3)A Stonebark Tree and a Lifebloom
(5)A second Stonebark Tree and Stonebark Trees gain Health
(7)and the Deepwood Protector
(9)Plants star up to 2-star
(11)Plants star up to 3-star and the forest comes to life
Units:
Ornn
Xayah
Alistar
LeBlanc
Hecarim
Ezreal
Gnar
Lux (Elderwood)
Emerald Aspect

Drag an ally onto your strongest Taric to pair them, granting the ally powerful bonuses from Taric's Ability.

Units:
Taric
Executioner
(2)Executioners gain Precision and 15% Critical Strike Chance.
(3)Additionally, enemies bleed for 30% bonus true damage over 3 seconds.
(4)Bleed damage increased to 50%.
Units:
Yunara
Azir
Ezreal
Soraka
Kennen
Fae

Your team's damage, healing, and shielding attracts Pixies.

Each Pixie grants Fae champions Attack Damage and Ability Power, and after they fall below 50% Health, they heal for each Pixie.

(2)5% and 2% Heal.
(4)8% and 4% Heal. After attracting 7 Pixies, start attracting Golden Pixies instead which grant gold.
Units:
Rakan
Xayah
Tristana
Lillia
Lux (Fae)
Flora Fatalis

Flora Fatalis champions harvest enemies on takedown, gaining:

(1)10 Mana
(2)and grant a 8% max Health heal to the lowest Health ally.
Units:
Fiddlesticks
Soraka
Greenfather

Gain seed when your strongest Ivern casts, plus every combat. Ivern uses seeds to grow a hex on your board that grants a bonus to its occupant.

Seeds: 0 /

Current Biome:

Units:
Ivern
Hunter

Hunters gain Attack Damage. If a Hunter hasn't swapped targets for seconds, they gain 10% Damage Amp.

(2)
(3)
(4)
(5)
Units:
Cinderling
Caitlyn
Tristana
Sivir
Ashe
Inferno

Inferno damage Burns and Wounds enemies for 4 seconds. Inferno Burns stack with other Burns.

(2)1% Burn, 33% Wound
(3)After combat, 1 of your shop slots without an Inferno champion ignites, rolling a champion one tier higher
(5)Ignite 2 shop slots, 2% Burn
(7)Ignite 4 shop slots, 3% Burn
Units:
Akali
Varus
Shen
Amumu
Kennen
Lux (Inferno)
Invoker

Your team gains Mana Regen, increased for Invokers.

(2)1 | 2
(3)1 | 3
(4)2 | 5
(5)2 | 8
Units:
Pebbles
Teemo
Kog'Maw
Morgana
Sentinel
Juggernaut

Your team gains Durability. Juggernauts gain more.

(2) or
(4) or
(6) or
Units:
Rakan
Yorick
Scuttlecrab
Sejuani
Vi
Amumu
Maokai
Lunar

Lunar champions and adjacent allies gain Attack Speed and Ability Power. Lunar champions gain more.

(2)7%, 7%
(3)10%, 10%
(4)14%, 14%
(5)18%, 18%
Units:
Diana
Aphelios
Alune
Lux (Lunar)
Monolith

Monoliths gain 10 Armor and Magic Resist for each enemy targeting them.

Units:
Malphite
Old Growth

Whenever an enemy within hexes dies, your strongest Old Growth champion gains permanent max Health.

Current: 0

Units:
Maokai
Primal

Choose one of four Primal Blessings.

(2)
(4)
Units:
Vi
Nidalee
Sivir
Lux (Primal)
Rapidfire

Your team gains Attack Speed. Rapidfire champions gain more on every attack, up to 10 stacks.

(2)+10% per Attack
(3)+10% per Attack
(4)+10% per Attack
(5)+10% per Attack
Units:
Varus
Xayah
Kayle
Mama Beak
Aphelios
Ravager

Ravagers gain 10% Omnivamp. Additionally, Ravagers deal bonus damage, doubled against units below Health.

(2)Bonus Damage
(4)Bonus Damage
(6)Bonus Damage
Units:
Akali
Camille
Murkwolf
Warwick
Diana
Brambleback
Riftbeast
(3)Use the Alpha Mark to grant a Riftbeast their unique Buff
(5)Every 3 combats, your next shop is overrun with Riftbeasts.
(7)On combat start and every 5 seconds Riftbeasts grow gaining

+ + + +
(10)+2 maximum team size
Units:
Cinderling
Pebbles
Gromp
Murkwolf
Scuttlecrab
Krug
Mama Beak
Brambleback
Sentinel
Elder Dragon
Rival
(1)Only active while fielding 1 Rival.

Rivals collect takedowns, gaining 3 if they takedown another Rival.
(1)Rivals collect takedowns, gaining 3 if they takedown another Rival.

Takedowns evolve Kha'Zix, permanently granting him your choice of Executioner, Rapidfire, Ravager, or Spellweaver.

Rengar grants // gold every takedowns. After takedowns, your team gains Attack Damage plus per additional takedown.

Kha'Zix Takedowns: 0 / 0
Rengar Takedowns: 0
Gold Earned: 0
(2)Rivals can be fielded together. When Kha'Zix gains Mana from his Ability, Rengar gains of that Mana. When Rengar heals from his Ability, Kha'Zix gains of that heal.
Units:
Kha'Zix
Rengar
Solar
(3)Your champions gain a 5% max Health shield and deal 7% bonus magic damage. Gain additional bonuses for each unique 3-star champion:

1: Increase shield and magic damage by for each 3-star.
: and
: Convert of the bonus magic damage to true damage.
: Every seconds of combat, a 3-star champion ascends to 4-star.
Units:
Leona
Kayle
Sejuani
Lux (Solar)
Spellweaver

Your team gains 10% Ability Power. Spellweavers gain more, plus extra Ability Power whenever a Spellweaver casts an Ability.

(2)10%, +100% per cast
(4)30%, +100% per cast
(6)55%, +2% per cast
Units:
Karma
Veigar
LeBlanc
Cassiopeia
Fiddlesticks
Ahri
Alune
Sprykin

Gain the Big Furry Friend. Drop a Sprykin on the BFF to pick its Rider.

(3)The Rider gains
15% and 15%
(5)40%35%, and 50% of the BFF's Ability applies to your Sprykin champions.
(7)45%45%, and 100% of the BFF's Ability applies to your Sprykin champions.
Units:
Kobuko
Veigar
Teemo
Rammus
Tristana
Gnar
Summoner

Summoners empower their summons in different ways.

Yorick: + Health
Azir: +45% Damage
Mama Beak: +45% Damage
Zyra: + Plant Attacks

(2)Empower Summons
(3)Improve each effect by 50%
Units:
Yorick
Azir
Mama Beak
Zyra
Thornmaiden

Your team gains 5% Durability, increased to if or more Zyra plants are alive.

Units:
Zyra
Vanguard

At Combat Start and after dropping below 50% Health, Vanguards gain a max Health Shield for 10 seconds.

(2)18% max Health
(4)32% max Health
(6)42% max Health. Gain 5% Durability while Shielded.
Units:
Rakan
Elise
Diana
Hecarim
Sentinel
Taric